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During battles the game determines whether a character hits first, before determining whether that attack is a critical. For example, if an attack has 90 Hit and 5 Crt, the attack would have a 90% chance of hitting (assuming 1 Random Number is used) and, if it did hit, the attack would then have a 5% chance of being a critical (hence the total chance to critical is 90% x 5% = 4.5%).
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